2/4/2023 0 Comments Warcraft 3 maps![]() ![]() WC3 had basebuilding, allowing meaningful and genuine interactive choices Building placement altered not only aesthetically but also functionally. So what made those not suck?".Īnd that's where we are at present, as at thispoint i'm pretty much thinking aloud about how to improve and/or combine invasions and wafronts, perhaps by borrowing from WC3, and i invite you to join me in this consideration.įirst i'm going to list some positive things about each of them that i hope can possibly used in this improvement: So then i thought: "They all borrow from things from Warcraft 3, like DotA, which didn't suck. ![]() ![]() Then i started thinking about how it could be better, and i quickly realised i was basically thinking of a more reactive version of warfronts. So the other day i was doing one of those invasion events for a garrison, and beyond being buggy (orcs stuck on walls, barely targettable) it was also lame. ![]()
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